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Little nightmares 2 hunter
Little nightmares 2 hunter















Pick one up, throw it up the small gap with the jump button, then grab and throw in again in the middle of the snare. In the next screen where you scare off the crow, just after that there’s another trip snare, which you can trigger with the shoes the bird was picking at. There’s a box you can use to break your fall here before climbing up the other side of the broken bridge. When you reach the long drop, you need to look down and come to the front of the screen. Now crouch through the next tunnel and push through the roots.īe ready to sprint down the hill to avoid the log, then you’re at another impasse.Ĭlimb up through the log, then jump and grab onto the noose, using it to swing to the other side.Īt the lever, rotate it until the box is as low as it can go, then use it to skip to the other side. Here’s your first puzzle: knock the teetering box over - either by jumping at it or pulling it - then drag it over to the ledge so you can jump up. On the other side, jump over the tripwire to avoid an early demise, then continue onto the next screen. Then proceed to the log on the next screen, jumping across as you did the earlier gap. When you gain control at the start of the game, head right, jump over the gap, then pull open the grate to advance - pressing crouch to enter the tunnel.Īs you emerge on the other side, cross the clearing, then jump up the bank on the other side, grabbing the ledge to climb up the second. Your name is Mono, but that's just about the only thing you know. Your adventure begins in a dark, gloomy, and foreboding forest. Manage cookie settings Little Nightmares 2 Walkthrough To see this content please enable targeting cookies. However, to avoid spoilers and keep Little Nightmares 2's surprises intact, we'll stick to describing the directions you need to travel in and actions you need to take, rather than describing the scene and scenarios in detail.

LITTLE NIGHTMARES 2 HUNTER TV

When you make it to the house and start climbing the side, be sure to hide behind the tv so that he wastes a shot and needs to reload till you get to the top.I'm all for maintaining spooky atmosphere and creeping chills, but it's more than likely that at some point in Tarsier Studios' sinister sequel, you're going to need a Little Nightmares 2 Walkthrough.Īcross the 8 parts of this guide, we'll cover all of the game's major puzzles. Just like the first chase section, hide behind the boxes when he shoots. There will be a small section where you will lose him, but he pops back up a few minutes after. As soon as it does, crouch walk toward the hole and jump in. Head to the edge of the brush and wait for the light to pass over you. As soon as you do head back to the left or stand still to avoid being spotted by the Hunter’s light.įollow behind the Hunter until you reach the hole.

little nightmares 2 hunter

Crouch through the grass and you’ll run into a crow. Avoid the Hunter’s lamplight, as it’ll get you killed immediately if you’re moving while in it. Hold hands with Six by pressing R2 to guide her. the Hunter will search for you but will pass by.

little nightmares 2 hunter

You’ll eventually need to jump down and hide in a sewer runoff. There will be enough time to make it to each of the boxes throughout the level between each shot, as it takes him a while to reload.















Little nightmares 2 hunter